Demo Reel - Making Of
The most complex asset by far is the horseshoe crab, modeled in Pixologic ZBrush and textured in Foundry Mari to great detail. The UVs are spread across 60 UDIMs (1k to 4k resolution per tile) to allow for extreme close-ups. The textures are a combination of projections from reference images and hand painting. Finally, I used SideFX Houdini for rigging, animation, and hair simulations.
Another challenge for me was the depiction of the Hemocyanin oxygenation events at the molecular level. To that end, I coded the behaviour in Houdinis' VEX scripting environment. This allowed for controllable oxygenation sequences with randomized start and interval times. I used an additional layer of randomization to break up any remaining uniformity. Due to the long corridor of flight, the simulation comprised over 3500 Hemocyanin molecules (170.000 subunits). Although I utilized level of detail techniques, the scene contained 690 million polygons at render time.
I used Adobe AfterEffects for compositing, grading, effects, and motion graphics. Effects included depth of field, motion blur, glows, and lensflares.
The power of sound and music cannot be understated. I bring extensive knowledge of audio production and sound design to the table. A broad selection of industry standard tools is available, including binaural mixing capabilities for AR/VR applications.
A selection of posters I designed during my dissertation.
Meet Mat Contest
In 2017 Allegorithmic held the "Meet Mat" Substance Painter contest. I am honored that my entry will be included in the upcoming print book by Allegorithmic, which showcases the top 200 submissions (out of ~1200 total). This was my first time using Substance Painter for a project.
Logo Opening Sequence
Dog Daycare Center Promotion
The client brief consisted solely of the requirement to showcase the product range - dog products, physical therapy, and daycare. I performed every task from pre-production to the actual shooting with DSLRs and post-production. I built a DIY camera slider to add rhythm and movement.
If you think I could contribute to your project: I would love to hear from you!
+49 (0) 172 978 00 72
I am situated in the southern part of Germany - south of Munich near Rosenheim